Zee naar Harderwijk, 2009
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'De Zee naar Harderwijk' (The Sea to Harderwijk) is a camera and sound installation at the Oosterscheldekering in Zeeland (Dutch coast) for St Jansdal hospital in Harderwijk, The Netherlands, commissioned by SKOR Foundation Art and Public Space. www.dezeenaarharderwijk.nl
Dynamic Manifestos, 2008
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Discussion - game - fantasy trip - Luna Maurers contribution within B.A.S. Berlin 26 Oct - 9 Nov 2009
Further documentation on the Conditional Design website:
www.conditionaldesign.org/workshops/dynamic-manifestos
The fall of typography
Long live the Staedelschule
The Dutch king in Berlin
The war of the iPods
Used look
World machine
Playing between ground and level.
German technocrats and Dutch drinkers
Dynamic Manifestos is something in between a fantasy trip, a discussion and a game. It was played on four different nights in the studio of B.A.S. with different designers that Luna Maurer invited.
The idea is to generate a collective world with influences from the field of art and design as well as Berlin and Holland.
The scene from Amsterdam, where Luna Maurer, Edo Paulus, Jonathan Puckey, und Roel Wouters meet each Tuesday at Lunas kitchen table, gets re-enacted in Berlin. Four players sit around the table. On the computer monitor one can read four instructions (each player has four different instructions) that each player has to execute. In each round the instructions get randomly assembled. One round lasts three minutes. The stop watch is running.
The goal is to experience what kind of thoughts get generated through the tight limitations of the instructions. They stimulate absurd and radical statements. By reacting on one another slowly a story evolves. It is not necessarily a true story but it shows interresting new connections and paths. In the process of playing slowly the characteristics of the different designers get visible.
PLAYERS
Tuesday 28.10.2008: Cornelia, Tobias, Julian, Luna
Thursday 30.10.2008: Serge, Anders, Dominik, Luna
Friday 31.10.2008: Roman, Katja, Henrike, Luna
Sunday 2.11.2008: Ian, Sebastian, Laure, Luna
1st instruction (medium): use words - draw - use tape
2nd instruction (elements. different on the 4 evenings):
28.10.: bookstore - programmer - studio - computer - internet - client - public space - art school
30.10.: printed medium - digital medium - institution - individual - Berlin or The Netherlands
31.10.: human element - mechanical element - personal fascination - formal element - element in conjunction with your work
02.1.: organizational element - futuristic element - trend - numerical element -a new law
3rd instruction (treatment): - add detail - constrain - exaggerate - radicalize - destroy - attack - simplify - defend - make beautiful - protect - complain
4th instruction (relations): show change - add a condition - make a reference - make a relationship - create a dependency - make a comparison - make a temporal connection - show difference - show a consequence
B.A.S.
From September 1st 2008 to January 1st 2009, five leading Dutch graphic designers will move their studio temporarily to Berlin. They will work by the name B.A.S. in the project studio of The Netherlands Foundation for Visual Arts, Design and Architecture on design projects which will take place in the (Berlin) public domain. www.bas-berlin.org
Link to this project:
poly-luna.com/dynamic-manifestos
www.conditionaldesign.org/workshops/dynamic-manifestos
The fall of typography
Long live the Staedelschule
The Dutch king in Berlin
The war of the iPods
Used look
World machine
Playing between ground and level.
German technocrats and Dutch drinkers
Dynamic Manifestos is something in between a fantasy trip, a discussion and a game. It was played on four different nights in the studio of B.A.S. with different designers that Luna Maurer invited.
The idea is to generate a collective world with influences from the field of art and design as well as Berlin and Holland.
The scene from Amsterdam, where Luna Maurer, Edo Paulus, Jonathan Puckey, und Roel Wouters meet each Tuesday at Lunas kitchen table, gets re-enacted in Berlin. Four players sit around the table. On the computer monitor one can read four instructions (each player has four different instructions) that each player has to execute. In each round the instructions get randomly assembled. One round lasts three minutes. The stop watch is running.
The goal is to experience what kind of thoughts get generated through the tight limitations of the instructions. They stimulate absurd and radical statements. By reacting on one another slowly a story evolves. It is not necessarily a true story but it shows interresting new connections and paths. In the process of playing slowly the characteristics of the different designers get visible.
PLAYERS
Tuesday 28.10.2008: Cornelia, Tobias, Julian, Luna
Thursday 30.10.2008: Serge, Anders, Dominik, Luna
Friday 31.10.2008: Roman, Katja, Henrike, Luna
Sunday 2.11.2008: Ian, Sebastian, Laure, Luna
1st instruction (medium): use words - draw - use tape
2nd instruction (elements. different on the 4 evenings):
28.10.: bookstore - programmer - studio - computer - internet - client - public space - art school
30.10.: printed medium - digital medium - institution - individual - Berlin or The Netherlands
31.10.: human element - mechanical element - personal fascination - formal element - element in conjunction with your work
02.1.: organizational element - futuristic element - trend - numerical element -a new law
3rd instruction (treatment): - add detail - constrain - exaggerate - radicalize - destroy - attack - simplify - defend - make beautiful - protect - complain
4th instruction (relations): show change - add a condition - make a reference - make a relationship - create a dependency - make a comparison - make a temporal connection - show difference - show a consequence
B.A.S.
From September 1st 2008 to January 1st 2009, five leading Dutch graphic designers will move their studio temporarily to Berlin. They will work by the name B.A.S. in the project studio of The Netherlands Foundation for Visual Arts, Design and Architecture on design projects which will take place in the (Berlin) public domain. www.bas-berlin.org
Link to this project:
poly-luna.com/dynamic-manifestos
Blue Fungus, 2009
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Blue Fungus is a project developed for Deep Screen, Art in Digital Culture, Stedelijk Museum Amsterdam, 30 May - 30 Sept 2008.
Collection Stedelijk Museum Amsterdam.
Collection Stedelijk Museum Amsterdam.
Milen en Joes gaan trouwen, 2009
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Wedding invitation for Joes & Milen. The poster design is constructed with one long line. Jonathan Puckey modified his
Ribbon Tool for this purpose.
Meeting Structures, 2008
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Meeting Structures (Overlegstructuren) is a project developed for the exhibition At Random? Netwerken en kruisbestuivingen at the Museum De Paviljoens, Almere, Netherlands. November 2007 - April 2008.
The Collective, 2009
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The sacred pyramid
www.sandberg.nl/childrenofroena – A Publication on the dynamics of collectives in the context of social networks. Initiated by Luna Maurer and Roel Wouters, published by the Students of the Sandberg Institute Amsterdam. The launch of the magazine was an event at Mediamatic called Children of Roena.
Zelfportret van de NRC-lezer, 2008
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Final portrait
"Self-Portrait of the NRC-reader" is a prize question (prijsvraag) developed for the 'Cultureel Supplement' of NRC Handelsblad in April/May 2008
OO Magazine, 2009
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Design and editing for a cultural magazine on the future of the olympic area in Amsterdam. We commissioned visual contributions to ...and Beyond, Denny Backhaus, Erik Borra, BoyPlayGirl, Uta Eisenreich, Marc Faasse, Timo Hoffmeijer, Karst-Janneke Rogaar, Tunc Topcuoglu, Simon Wald-Lasowski.
Proposals for change, 2008
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Dress as your neighbor
A project by Poly-Xelor (Luna Maurer, Roel Wouters) for Place-It, thirteen story settings in Bolzano public space. With Alexander Egger, Manuel Reader, Kasia Korczak / Slavs & Tatars, organized by Gallery Lungomare. July - October 2008 parallel to Manifesta 7.
Algorithms as airbrush , 2007
Graphic and functional design for new media
In a world where everything is controlled, designer Luna Maurer decided to give away control. Her designs are partially set by external factors. Beyond the magic of the unpredictable, the cumulus clouds over Museum Square and books that lead their own lives.
By Luna Maurer
Should we want to shape the world, we can not surpass the questions of live. A design must say something about our society. One of those questions is ‘control’. My life evolves mostly behind my laptop. With my mobile phone and fast wireless internet I feel connected. I, along with many others, organise my life, my accounts, my taxes and my plane tickets with technology. We leave nothing to chance. The philosopher Patricia de Marteleare thinks that it is inherent for humans to seek control: ‘All that lives seeks control of its environment. It’s just that humans have expanded their means for control in a spectacular way.’
In a world where everything is controlled, designer Luna Maurer decided to give away control. Her designs are partially set by external factors. Beyond the magic of the unpredictable, the cumulus clouds over Museum Square and books that lead their own lives.
By Luna Maurer
Should we want to shape the world, we can not surpass the questions of live. A design must say something about our society. One of those questions is ‘control’. My life evolves mostly behind my laptop. With my mobile phone and fast wireless internet I feel connected. I, along with many others, organise my life, my accounts, my taxes and my plane tickets with technology. We leave nothing to chance. The philosopher Patricia de Marteleare thinks that it is inherent for humans to seek control: ‘All that lives seeks control of its environment. It’s just that humans have expanded their means for control in a spectacular way.’
DRFTWD website-tool, 2007
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Website-tool for generating websites. Developed for DRFTWD OFFICE Associates in Amsterdam.